AMD’s FSR 4 AI-powered upscaling technology is now available for most games that support FSR 3.1 with DirectX 12, according to the company’s latest 25.9.1 driver update. The expansion significantly broadens FSR 4’s reach beyond the 85+ officially supported titles, allowing gamers to access AMD’s machine learning-enhanced graphics technology through a simple toggle in the AMD Software app.
What you should know: FSR 4 can now be force-enabled in most FSR 3.1-compatible games through AMD’s driver override feature.
How it works: FSR 4 uses machine learning algorithms to intelligently predict and compensate for lost pixels during low-resolution rendering.
In plain English: When games render graphics at lower resolutions to boost performance, some visual detail gets lost. FSR 4 uses AI to intelligently fill in those missing details, delivering smooth gameplay with crisp visuals that look nearly identical to running the game at full resolution—like having a smart photo enhancer that works in real-time.
The big picture: AMD positions FSR 4 as a “significant leap forward” over FSR 3 and a direct competitor to Nvidia’s DLSS 4 technology.
Why this matters: The ability to force FSR 4 in FSR 3.1 games dramatically expands the technology’s compatibility, giving AMD users access to AI-enhanced graphics performance across a much broader game library while the company continues building official developer support.